Ref. Create And Render A Still Life Scene In Blender, Using Cycles
Category blender
Blender 2.62
blender 2.62 설치

A number of new features were added, including render layers and passes, multi GPU rendering and selection of GPU device, improved sampling for complex environment maps, border rendering, BVH caching for faster rendering of camera fly-throughs, and new shading nodes for color correction and a checkerboard texture node.
Many new UV editing tools were added: an advanced interactive stitch tool, to align and join together UV islands. A subdivision surface aware UV unwrapping to reduce stretching. Seam marking in the UV editor, and a tool to compute seams for islands. Sculpting tools to grab UVs and relax or pinch unwraps.
The Remesh modifier is a tool for generating new mesh topology based on an input surface. The output follows the surface curvature of the input, but its topology is a uniform distribution of quads. It can generate smoothed output or tag sharp features to better capture corners.
A Second Life compatibility option was added for exporting armatures, along with a number of other fixes related to transformations and armatures. There is also a new development team that will try to improve the Collada integration further in following releases.
Other new features include: improved bump map quality in the viewport, various new dynamic paint options, international text copy and paste and editing in the text editor, longer names and file paths, drag and drop parenting in the outliner, new theme’s preset system and many more changes.
Blender 를 사용하여 만든 2D 만화
Blender를 사용하여 만든 2D 만화
http://www.albinal.com/wp/2011/12/penelopes-poor-choice/
Blender를 사용하여 만드는 방법에 대해서도 설명 되어 있다.
http://www.albinal.com/wp/2011/12/2d-in-blender-2-6-tutorial-part-1/
Blender 2.61
지난 12월 14일 blender 2.61이 릴리즈 되었다.

Cycles is a new render engine that is available next to Blender Internal. It is a raytracing based render engine with support for interactive rendering, a new shading node system, new texture workflow and GPU acceleration. It is still in development, and more production features are planned to be added, this is the first preview release.
Dynamic paint is a new modifier and physics system that can turn objects into paint canvases and brushes, creating vertex colors, image sequences or displacement. This makes many effects possible that were previously difficult to achieve, for example footsteps in the snow, raindrops that make the ground wet, paint that sticks to walls, or objects that gradually freeze.
Camera sensor size and presets, improved image saving, 3D mouse color wheel editing, more translations to other languages, node muting improvements, region drawing tweaks, and many more small changes.
New Addons in this release are an Adobe After Effects exporter, Atomic Blender (Protein Data Bank) file importer, Acclaim and C3D motion capture importers, and Nuke camera animation exporter and importer.
Blender SIGGRAPH 2011 reel
세계의 아티스트와 스튜디오에서 Blender로 만든 작품 하이라이트 영상.
Blender SIGGRAPH 2011 reel
SIGGRAPH (Special Interest Group on GRAPHics and Interactive Techniques) 는
계산기 학회(Association for Computing Machinery, ACM)의 컴퓨터 그래픽스 분과의 약칭이자, 매 해 SIGGRAPH 주관하에 열리는 협의회(Conference)의 이름임.
Volleyball


Dunkin Cup

USB Stick

Giraffe

Gus


















